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  • Reviews in Computational Chemistry, Volume 20

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    Lipkowitz, Kenny B. / Larter, Raima / Cundari, Thomas R. | Wiley-Vch | 2004³â 08¿ù
    460,190¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 23,010¿ø
    The Reviews in Computational Chemistry series brings together leading authorities in the field to teach the newcomer and update the expert on topics centered around molecular modeling, such as computer-assisted molecular design (CAMD), quantum chemistry, molecular mechanics and dynamics, and quantit...
  • Advances in Geometric Modeling

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    Sarfraz, Muhammad | Wiley | 2004³â 03¿ù
    242,200¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 12,110¿ø
    This volume is based on a new idea of gathering state of the art topics in Geometric Modeling together with techniques, applications, systems and tools.
  • Handbook of Virtual Humans

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    Magnenat-Thalmann, Nadia / Thalmann, Daniel | Wiley | 2004³â 11¿ù
    306,670¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 15,340¿ø
    Virtual humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications.
  • Reliable Methods for Computer Simulation: Error Control and Posteriori Estimates Volume 33

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    Neittaanmaki, Pekka / Repin, Sergey R. | Elsevier Science | 2004³â 07¿ù
    195,460¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 9,780¿ø
    Presents the main approaches developed for a posteriori error estimation in various problems. This book contains a number of mathematical results and lists a posteriori error estimation methods. It includes computable bounds of approximation, errors checking algorithms, iteration processes, finite e...
  • Mastering Color with Ben Willmore

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    Willmore, Ben | KW Computer Training | 2004³â 11¿ù
    71,210¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,570¿ø
  • Graphic Design Projects For Photoshop And Illustrator

    Sessions.edu | Addison-Wesley | 2005³â 08¿ù
    37,000¿ø Æ÷ÀÎÆ®Àû¸³ 1,110¿ø
    Self-paced, self-guided instruction is all well and good, but at the end of the day, most people could use a little feedback--especially when they're ready to build a design portfolio and hit the job market. Not to worry, this book provides actual instructor feedback along with the self-paced, indiv...

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  • Adobe Photoshop Elements 3.0 and Premiere Elements Classroom in a Book Bundle

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    Adobe Systems Inc / Adobe Systems Inc | Adobe Press | 2005³â 04¿ù
    85,480¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,280¿ø
  • Opengl Programming Guide

    Opengl Programming Guide The Official Guide To Learning Opengl, Version 2 [ Paperback, 5/E ]
    OpenGL Architecture Review Board / Shreiner, Dave (EDT) / Woo, Mason / Neider, Jackie / Davis, Tom | Addison-Wesley | 2005³â 07¿ù
    50,000¿ø Æ÷ÀÎÆ®Àû¸³ 1,500¿ø
    OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, mani...

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  • Adobe Indesign CS/Cs2 Breakthroughs

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    Blatner, David / Concepcion, Anne-Marie | Addison-Wesley | 2005³â 06¿ù
    35,600¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,780¿ø
    Presents solutions to a variety of problems in using Adobe InDesign, covering such topics as menus, making pages, text and tables, using color, drawing, and printing.
  • Real World Color Management : Industrial Strength Production Techniques

    Bruce Fraser, Chris Murphy, Fred Bunting | Peachpit Press | 2004³â 07¿ù
    39,900¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,000¿ø
    Graphics professionals know the importance of color management. No matter how much thought an artist and client put into the color scheme for a given project, all of that work is fornaught if you can't get your results to match your expectations. Enter Real World Color Management, Second Edition. In...

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  • GPU Gems 2

    GPU Gems 2 Programming Techniques for High-Performance Graphics and General Purpose Computation [ Hardcover, CDÆ÷ÇÔ ]
    Matt Pharr | Addison-Wesley | 2013³â 04¿ù
    65,000¿ø Æ÷ÀÎÆ®Àû¸³ 1,300¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Jacket Description/Back:""GPU Gems 2 isn't meant to simply adorn your bookshelf--it's required reading for anyone trying to keep pace with the rapid evolution of programmable graphics. If you're serious about graphics, this book will take you to the edge of what the GPU can do." "--Remi Arnaud, Grap...

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  • The Latex Companions : Revised Box Set

    Cay S. Horstmann, Gary Cornell | Addison Wesley Publishing Company | 2004³â 06¿ù
    154,000¿ø Æ÷ÀÎÆ®Àû¸³ 4,620¿ø

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  • Simulation : The Practice of Model Development and Use

    Robinson | Wiley | 2004³â 01¿ù
    32,000¿ø Æ÷ÀÎÆ®Àû¸³ 640¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Simulation modelling involves the development of models that imitate real-world operations, and statistical analysis of their performance with a view to improving efficiency and effectiveness. This non-technical textbook is focused towards the needs of business, engineering and computer science stud...

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  • Systems and Control

    Systems and Control [ POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Zak, Stanislaw H. / Zak, Stansilaw H. | Oxford University Press, USA | 2002³â 12¿ù
    410,180¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 20,510¿ø
    Ideal for advanced undergraduate and beginning graduate courses in systems and control, this text can also be used for introductory courses in nonlinear systems and modern automatic control. It requires working knowledge of basic differential equations and elements of linear algebra; a review of the...
  • An Introduction to Computer Simulation

    Woolfson, Michael Mark / Wolfson, M. M. / Pert, G. J. | OUP Oxford | 1999³â 01¿ù
    25,000¿ø Æ÷ÀÎÆ®Àû¸³ 500¿ø
    Computer simulation of experiments in physics and engineering is a rapidly growing area of science. This text is an introduction, suitable for undergraduates, to the important methods used in this field.
  • Complete Maya Programming Volume II: An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling Volume 2

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    Gould, David | Morgan Kaufmann Publishers | 2005³â 03¿ù
    132,840¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 6,650¿ø
    Provides artists and programmers with an understanding of the way Maya works and how it can be enhanced and customized through programming. This book offers an introduction to the core ideas of computer graphics. It discusses problem solving with MEL (Maya's scripting language) and C++ API, with man...
  • Learning Maya 6 | Dynamics

    Learning Maya 6 | Dynamics [ Paperback with DVD ]
    Alias | Sybex | 2004³â 05¿ù
    74,100¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,490¿ø
    This official book, produced by Alias, is an exclusive guide dedicated to creating stunning, realistic effects with Maya 6. Get hands-on experience with the powerful techniques available in the Maya Dynamics engine as you learn to create smoke, fire, dust, water and more. Each chapter includes a the...

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  • Learning Maya 6 | Character Rigging

    Alias | Sybex Sybex Inc | 2004³â 05¿ù
    74,100¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,490¿ø
    This official book, produced by Alias, will teach you everything you need to achieve effective character set-up and animation in Maya 6 and become a true puppet master. Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step ...

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  • Learning Maya 6 | Rendering

    Alias | Sybex | 2004³â 05¿ù
    85,460¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,280¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    This official book, produced by Alias, is your solution to creating stunning images in Maya 6. Explore textures, lighting, cameras, shading networks, and other core rendering issues. Each chapter includes a theoretical discussion of the concepts, combined with tested step-by-step tutorials that make...

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  • Learning Maya 6 | Foundation

    Alias | Sybex | 2004³â 04¿ù
    89,000¿ø Æ÷ÀÎÆ®Àû¸³ 2,670¿ø
    Check out this first official book on Maya 6, produced by Alias, the creators of Maya. In a premium package with full-color from cover to cover, you get a completely practical guide with tested tutorials. The 20 project-focused lessons inside offer you hands-on experience with Maya's key tools. Plus...
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