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  • Getting Started with P5.Js: Making Interactive Graphics in JavaScript and Processing

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    Getting Started with P5.Js: Making Interactive Graphics in JavaScript and Processing Making Interactive Graphics in Javascript and Processing [ Paperback ]
    McCarthy, Lauren / Reas, Casey / Fry, Ben | Make Community, LLC | 2015³â 10¿ù
    28,060¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,410¿ø
    Processing opened up the world of programming to artists, designers, educators, and beginners. The p5.js JavaScript implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing.
  • Digital Systems Design Using Verilog, International Edition

    Charles Roth | Cengage Learning | 2015³â 01¿ù
    39,000¿ø Æ÷ÀÎÆ®Àû¸³ 780¿ø
    Helps you master the process of designing and testing new hardware configurations. This book combines coverage of logic design principles, Verilog as a hardware design language, and FPGA implementation. It offers Verilog constructs along with hardware, encouraging you to think in terms of desired ha...
  • Hello Ruby: Adventures in Coding

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    Liukas, Linda | Feiwel & Friends | 2015³â 10¿ù
    35,440¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,780¿ø
    ¡Ú Àü ¼¼°è°¡ ÁÖ¸ñÇÑ ¼ÒÇÁÆ®¿þ¾î ±³À°ÀÇ »õ·Î¿î Æз¯´ÙÀÓ!¡Ú IT ±³À°ÀÇ °­±¹, Çɶõµå Ãâ½Å ¿©¼º °³¹ßÀÚ°¡ Á÷Á¢ ¾²°í ±×¸° È­Á¦ÀÇ ¾î¸°ÀÌÃ¥!¡Ú ÄÄÇ»Æà »ç°í·ÂÀ» Å°¿ö ÁÖ´Â À̾߱âÃ¥+È°µ¿ ³îÀÌÃ¥À» ´ã¾Ò¾î¿ä! (22°¡Áö È°µ¿ ³îÀÌ ¼ö·Ï)¾ÆÀÌ¿¡°Ô ¸ÚÁø ¹Ì·¡¸¦ ¼±¹°Çϼ¼¿ä!¡®Çï·Î ·çºñ¡¯´Â Àü ¼¼°è ¸ðµç ¾ÆÀ̵éÀÌ ÀÏ»ó»ýÈ°¿¡¼­ Áñ...
  • Electronic Music and Sound Design - Theory and Practice with Max and Msp - Volume 2

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    Electronic Music and Sound Design - Theory and Practice with Max and Msp - Volume 2 Theory and Practice With Max and MSP #2 [ Paperback ]
    Cipriani, Alessandro / Giri, Maurizio | Contemponet | 2014³â 02¿ù
    65,990¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,300¿ø
    This is the second in a series of three volumes dedicated to digital synthesis and sound design. It is part of a teaching method incorporating a substantial amount of online supporting materials: hundreds of sound examples and interactive examples, programs written in Max, as well as a library of Ma...
  • Optimization Models

    Optimization Models [ Hardback ]
    Calafiore, Giuseppe C. / El Ghaoui, Laurent | Cambridge University Press | 2014³â 10¿ù
    58,000¿ø Æ÷ÀÎÆ®Àû¸³ 1,160¿ø
    ȸ¿ø¸®ºä(1°Ç) ¸®ºä ÃÑÁ¡10.0 Á¤º¸ ´õ º¸±â/°¨Ãß±â
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    Emphasizing practical understanding over the technicalities of specific algorithms, this elegant textbook is an accessible introduction to the field of optimization, focusing on powerful and reliable convex optimization techniques. Students and practitioners will learn how to recognize, simplify, mo...
  • An Interactive Computer Graphics with WebGL, Global Edition

    An Interactive Computer Graphics with WebGL, Global Edition Practical Worksheets Level 2 [ paperback, 7th Edition ]
    Shreiner, Dave | Pearson Education Limited | 2014³â 10¿ù
    47,000¿ø Æ÷ÀÎÆ®Àû¸³ 940¿ø
    This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the sma...
  • Programming: Principles and Practice Using C++

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    Programming: Principles and Practice Using C++ Principles and Practice Using C++ [ Paperback ]
    Stroustrup, Bjarne | Addison-Wesley Professional | 2014³â 05¿ù
    98,390¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,920¿ø
    In Loveology John Mark Comer, popular pastor and speaker, breaks down what relationships are all about. Sex, love, marriage, romance, dating and singleness---what went wrong after the Garden of Eden beginning? God thought the whole thing up; what does he have to say to us now? Learn a new theology o...
  • Electronic Music and Sound Design - Theory and Practice with Max and Msp - Volume 1 (Second Edition)

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    Cipriani, Alessandro / Giri, Maurizio | Contemponet | 2013³â 06¿ù
    63,180¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,160¿ø
  • Linux System Programming: Talking Directly to the Kernel and C Library

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    Love, Robert | O'Reilly Media | 2013³â 06¿ù
    98,270¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,920¿ø
    Write software that draws directly on services offered by the Linux kernel and core system libraries. With this comprehensive book, Linux kernel contributor Robert Love provides you with a tutorial on Linux system programming, a reference manual on Linux system calls, and an insider¡¯s guide to writ...
  • Algorithms Unlocked

    Algorithms Unlocked [ Paperback ]
    Cormen, Thomas H. | MIT Press | 2013³â 03¿ù
    30,000¿ø Æ÷ÀÎÆ®Àû¸³ 600¿ø
    Have you ever wondered how your GPS can find the fastest way to your destination, selecting one route from seemingly countless possibilities in mere seconds? How your credit card account number is protected when you make a purchase over the Internet? The answer is algorithms. And how do these mathem...
  • HTML5 Canvas: Native Interactivity and Animation for the Web

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    Fulton, Steve | O'Reilly Media | 2013³â 04¿ù
    63,170¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,160¿ø
    The second edition of this popular book shows you how to get started with the HTML5 Canvas element, and provides in-depth coverage of ways to build interactive multimedia applications. You'll learn how to use Canvas to draw, render text, manipulate images, and create animation - all in the course of...
  • JavaScript and Jquery: Interactive Front-End Web Development

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    JavaScript and Jquery: Interactive Front-End Web Development Interactive Front-End Web Development [ Paperback ]
    Duckett, Jon | Wiley | 2014³â 06¿ù
    58,200¿ø (15% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,910¿ø
    Learn JavaScript and jQuery a nicer way This full?color book adopts a visual approach to teaching JavaScript & jQuery, showing you how to make web pages more interactive and interfaces more intuitive through the use of inspiring code examples, infographics, and photography. The content assumes no pr...
  • Introduction to 3D Game Programming with DirectX 11 [With DVD]

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    Luna, Frank | Mercury Learning and Information | 2012³â 03¿ù
    88,560¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,430¿ø
    This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.
  • Cuda by Example: An Introduction to General-Purpose Gpu Programming

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    Sanders, Jason / Kandrot, Edward | Addison-Wesley Professional | 2010³â 07¿ù
    108,100¿ø Æ÷ÀÎÆ®Àû¸³ 0¿ø
    Covers nine stories of vastly different styles and structures, including "L De Bard and Aliette" that recreates the tale of Abelard and Heloise in New York during the 1918 flu epidemic; "Lucky Chow Fun"; and, the title story of "Delicate Edible Birds".
  • Developing Safety-Critical Software: A Practical Guide for Aviation Software and DO-178C Compliance

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    Developing Safety-Critical Software: A Practical Guide for Aviation Software and DO-178C Compliance A Practical Guide for Aviation Software and DO-178C Compliance [ Hardcover, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Rierson, Leanna | CRC Press | 2013³â 01¿ù
    170,810¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 5,130¿ø
    The amount of software used in safety-critical systems is increasing at a rapid rate. At the same time, software technology is changing, projects are pressed to develop software faster and more cheaply, and the software is being used in more critical ways.
  • Open Source Fuzzing Tools

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    Rathaus, Noam / Evron, Gadi | Syngress Publishing | 2007³â 08¿ù
    103,180¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 5,160¿ø
    Fuzzing is often described as a "black box" software testing technique. It works by automatically feeding a program multiple input iterations in an attempt to trigger an internal error indicative of a bug, and potentially crash it. Such program errors and crashes are indicative of the existence of a...
  • C++ Template Metaprogramming

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    C++ Template Metaprogramming Concepts, Tools, and Techniques from Boost and Beyond [ Paperback, CDÆ÷ÇÔ ]
    Gurtovoy, Aleksey | Pearson Education (US) | 2004³â 10¿ù
    96,160¿ø Æ÷ÀÎÆ®Àû¸³ 0¿ø
    This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template tec...
  • Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Man

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    Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Man And on Diverse and Occasionally Related Matters that Will Prove of Interest to Software Developers, Designers, and Managers, and to Those Who, Whether [ Paperback ]
    Spolsky, Avram Joel | Apress | 2004³â 08¿ù
    63,170¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,160¿ø
    Joel Spolsky began his legendary web log, www.joelonsoftware.com, in March 2000, in order to offer insights for improving the world of programming. Spolsky based these observations on years of personal experience. The result just a handful of years later? Spolsky's technical knowledge, caustic wit, ...
  • Managing Projects with GNU Make

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    Managing Projects with GNU Make The Russian eye-drop breakthrough: The story of N-acetylcarnosine [ Paperback ]
    Mecklenburg, Robert | O'Reilly Media | 2004³â 12¿ù
    63,170¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,160¿ø
    The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managi...
  • Fundamentals of Information Theory and Coding Design

    Togneri, Roberto / Desilva, Christopher J. S. | CRC Press | 2003³â 01¿ù
    25,000¿ø Æ÷ÀÎÆ®Àû¸³ 500¿ø
    Emphasizing the fundamental concepts of information and coding theory, Togneri and deSilva (both of the School of Electrical, Electronic, and Computer Engineering at The U. of Western Australia) present a textbook meant for upper level undergraduate students in computer science and related fields. I...
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